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Randy Brown Randy Brown

SHOVE IT! - DEV DIARY #6

We can all visualize it, one human shoving another human when things get heated and are about to go ballistic. Shoving someone requires little to no skill, and can be used by both amateurs and pros in a fight. There is far more than meets the eye with this seemingly benign attack, and it was challenging to capture the right essence in the game mechanics. Here is the behind the curtain view of the process:

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Randy Brown Randy Brown

FIEND FACTORY - DEV DIARY #5

As a kid, the nighttime was gasoline for the imagination engine in my head to create all manner of ghosts, demons, and monsters clandestinely waiting to pounce in the dark. No movie, or illustration in any book was worse than the nightmares of my own making. What if…those were real? What if…time itself is a resource? Or more specifically, daylight?

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Randy Brown Randy Brown

The Sword Polisher’s Record

The following dev log is devoted to:

Rules updates/addendums post Fists & Fiends 1.0 book printing. The changes listed below are ‘official updates’ by Randy Brown, after careful consideration and further playtest sessions for current and unannounced projects. The following addendums will be represented in future book releases.

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Randy Brown Randy Brown

Mist Piggy

A new Supernatural Fiend has been unleashed! Survival is not optional…

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Randy Brown Randy Brown

GAMEMASTER TOOLS

A repository of GM Tools to make it quick and easy to access and download materials for running your Fists & Fiends sessions.

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Randy Brown Randy Brown

The Price Is…’Might’!

Answering a question from Chris on character fighting capabilities and how levels matter, enlightenment on how tougher people are harder to kill, and insights into the significance of a character’s MIGHT attribute.

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Randy Brown Randy Brown

We DON’T Need Another ‘Hero’.

The goal is to create stress, agency, tension, and get players to feel that every choice matters. I’ll explain this more as we go, but after careful examination of these calamities, it became apparent that there were very real and manageable reasons for these ruinous adventures to result in death. Which is significant, because every character's death matters in Fists & Fiends, and is never to be taken lightly. Here’s why:

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Randy Brown Randy Brown

THE BOAR’S LOG

A one-time bannerman in the Qing army, Yelu (The Boar) is a brutal, unforgiving, and dastardly adversary who shapes the entire City of Smoke region during, and after the floods. This expanded short storybook written by writer/artist Steven Wu, is the personal logbook of the iconic villain, The Boar. With pages of personal entries traversing the time leading up to The Silt Road campaign when you first encounter The Boar, his logbook will provide you with a compelling backstory that immerses you in the hellscape you find yourself in. Learn what drove this once prestigious commander into the depths of madness.

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Randy Brown Randy Brown

NEW!!! PVP TOURNAMENT SUPPLEMENT

This exciting supplement created for Fists & Fiends provides players and gamemasters with a fun Player versus Player (PVP) format. A way to practice, fight, and earn experience points (XP) without the life-terminating dangers of The Silt Road. GMs can referee these matches, or players can team up on their own to battle it out. Learn everything you need to run a tournament or sparring sessions for your characters to level up.

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Randy Brown Randy Brown

First Strike!

Attention Punchstarter Backers, a.k.a. Amazing People:

Domestic Orders 📦

All domestic orders to Punchstarter backers should have been received by now; with the exception of…

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Randy Brown Randy Brown

UNLEASH THE BEASTS!

All Fists & Fiends hardcover & softcover game books, campaign module, tear out character sheets booklets, Shadow Box Starter Sets, and GM Screens are now available for order in the Fists & Fiends online store.

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